1 year ago

week: 3 of switching from #unity to #godot. Resumed HellBoxer! I have been loving godot. Implemented edge detection in c# and working on a command line interface to test stuff out in a build.

Project #HellBoxer #action #platformer #rhythm #music




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The GameJam ended! After I scrapped my previous idea for the new one, I only had a few days left till the deadline, so this game remains unfinished. Will put it on GameJolt after working on it a bit more after the jam voting ends https://reeqa.itch.io/anybody

week: 2 remade the rhythm system in c#. integrated FMOD in gdscript. most of the work is backstage so nothing much to see, will also work on the sprites later. pausing development on hellboxer to work on a gamejam project. #HellBoxer #action #music

week: 1 of switching to #godot from #unity. Learning the engine and working on Project: #HellBoxer #platformer #rhythm #action #adventure #music

This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!

This is the player character from an action, platformer game I have been working on, where the player must punch on beat. Project: HellBoxer. #platformer #action #rhythm #music

yes... Spiritwell is still being worked on...

Zombie in action! #GameDev #Art #PixelArt

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…