Next up
This is the player character from an action, platformer game I have been working on, where the player must punch on beat. Project: HellBoxer. #platformer #action #rhythm #music
week: 2 remade the rhythm system in c#. integrated FMOD in gdscript. most of the work is backstage so nothing much to see, will also work on the sprites later. pausing development on hellboxer to work on a gamejam project. #HellBoxer #action #music
week: 3 of switching from #unity to #godot. Resumed HellBoxer! I have been loving godot. Implemented edge detection in c# and working on a command line interface to test stuff out in a build.
Project #HellBoxer #action #platformer #rhythm #music
yes... Spiritwell is still being worked on...
week: 1 of switching to #godot from #unity. Learning the engine and working on Project: #HellBoxer #platformer #rhythm #action #adventure #music
Some rooms will conceal unpleasant things
RUS: Мы всё ещё живы...
ENG: We are still alive...
Bandana Dee the Dream Friend
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Fan art for Foolish I'm feeling kinda better so I drew this
0 comments