Next up
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
And now, our final Full Release Feature Showcase: Curse Mode!
Unlocked by fulfilling a legend, you can play an alternate universe where Odu isn't able to give you your mission. What could go wrong?
A late entry for #screenshotsaturday
Happy pride month woo
A little something something coming to Rune of Eternity's postgame at some point!
Full release feature showcase: The Journal!
This item keeps track of your progress through the game and gives a completion rating.
It can be found in every light shrine after beating the game for the first time.
Full Release Feature Showcase: Hard Mode!
In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.
After beating the game, starting a new file will allow you to play in it.
Mark your calendars, because Rune of Eternity launches in full...
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
Equipping stuff works, woo
Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!
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