

Weekly Update #19:
- Made it so that the text box doesn't cover the player when he's on the bottom half of the screen
- Made it so enemies can get elemental status effects
- Made the Unukutus and Thunder Tome useful
- Tweaks and bug fixes
Next up
Happy pride month woo
Equipping stuff works, woo
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
Mark your calendars, because Rune of Eternity launches in full...
Full release feature showcase: The Journal!
This item keeps track of your progress through the game and gives a completion rating.
It can be found in every light shrine after beating the game for the first time.
Full Release Feature Showcase: Hard Mode!
In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.
After beating the game, starting a new file will allow you to play in it.
Hey, not bad!
Thanks, everyone!
Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.
...SO I'M MAKING IT A DATING SIM BABY!!!
Ending and plans for continuing development
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