

Weekly Update #19:
- Made it so that the text box doesn't cover the player when he's on the bottom half of the screen
- Made it so enemies can get elemental status effects
- Made the Unukutus and Thunder Tome useful
- Tweaks and bug fixes
Next up
Happy pride month woo
Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.
...SO I'M MAKING IT A DATING SIM BABY!!!
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
Hey, not bad!
Thanks, everyone!
Full release feature showcase: The Journal!
This item keeps track of your progress through the game and gives a completion rating.
It can be found in every light shrine after beating the game for the first time.
Rune of Eternity Is Now In Early Access!
A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.
That's right, the game's full release is finally here!
A little something something coming to Rune of Eternity's postgame at some point!
And now, our final Full Release Feature Showcase: Curse Mode!
Unlocked by fulfilling a legend, you can play an alternate universe where Odu isn't able to give you your mission. What could go wrong?
A late entry for #screenshotsaturday










0 comments