


Weekly update #20:
- Added some new enemies
- Started working on a new sidequest
- Added some save file borders
- Tweaked the inventory layout a tiny bit
- Started a new mini-dungeon: Squishy's Cave
Next up
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
Full Release Feature Showcase: Hard Mode!
In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.
After beating the game, starting a new file will allow you to play in it.
...
Full release feature showcase: The Journal!
This item keeps track of your progress through the game and gives a completion rating.
It can be found in every light shrine after beating the game for the first time.
A little something something coming to Rune of Eternity's postgame at some point!
Equipping stuff works, woo
Ending and plans for continuing development
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
Mark your calendars, because Rune of Eternity launches in full...
Hey, not bad!
Thanks, everyone!
0 comments