Game
Rune of Eternity



6 years ago

Weekly update #20:

- Added some new enemies
- Started working on a new sidequest
- Added some save file borders
- Tweaked the inventory layout a tiny bit
- Started a new mini-dungeon: Squishy's Cave




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Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.

Full Release Feature Showcase: Hard Mode!

In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.

After beating the game, starting a new file will allow you to play in it.

Full release feature showcase: The Journal!

This item keeps track of your progress through the game and gives a completion rating.

It can be found in every light shrine after beating the game for the first time.

A little something something coming to Rune of Eternity's postgame at some point!

Equipping stuff works, woo

Ending and plans for continuing development

It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!

​​Mark your calendars, because Rune of Eternity launches in full...

Hey, not bad!

Thanks, everyone!