Game
Chamber of Darkness
8 years ago

Weekly update : Monster mode and VS mode tweaking!


-Monster mode :

Finished a huge part of the new monster mode.
The following GIF show a small gameplay footage of the Deathworm and the Mage bane :

5d0afc80aa1e5.gif

-VS mode :

-Tweaked the mode to work with the new ability mechanic.

-Also created a new hazard which increase jump distance , and a spawning animation in which the new spawned player enters the arena.

Bookshelf :
Designed some bookshelfs for library themed levels. (more than one variation that is shown)

5d0afc86bf339.png

Hope you guys like the progress :)



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Some gameplay showing different weapons and equipment.

I Also added some slow motion on big explosions, though it is maybe not noticeable for now 😅

Hope you like it, and sorry for the lag at the start!

Any criticism will help

Which character art style you think is a better fit for the game?

Hello lovely people!

I hope you like the game so far, I try my best to reach top quality with it, it is my goal to make a hit :D

and your feedback is most important to reach that goal!

HE-19fs

Skywings' flagship, the Harpy Eagle!

Big sized, strong and fierce.

Can switch between homing and normal bullets, its shape also transforms!

I will post gameplay footage very soon, hope you will like it :)

Steam page is Live! The steam page for the game is now Live, and you can add it to your wishlist! The game will be released as early access on Steam and Gamejolt on 27/4. http://store.steampowered.com/app/712530/Chamber_of_Darkness/

Achievements and saving system + got some sound effects! I made 11 Achievements and planning to add more. I also got some sound effects ready, hopefully the game will be finished this week :) see you next week!

A Skywings' faction only formation can totally sweep the field!

In factions and heroes ships from the same faction can benefit greatly from other ship's existence!

Hope you like!

Any criticism or ideas to improve the game will help :)

Hello Everyone!

I added 2 new Heavy Weapons.

Lightning Strike which branches to nearby enemies and a continuous laser stream.

There might be some effect issues that I will surely fix 😁

Hope you like it!

Criticism will help.

new enemy type : mage banes !! mage banes can summon skullheads and do melee attacks if the player is close. thoughts? :)

The Final Boss! *The Final Boss* is a fierce sorcerer with sneaky tricks. hard to beat , can summon minions , use magic , teleport from place to another , dash attack the player and more !

Most bullets now collide with enemy bullets.

Placing ships in the formation will affect gameplay more, since more ships in a row, means more bullets getting through to the enemy.

Hope you like it!

Any criticism will help :)