Next up
Most bullets now collide with enemy bullets.
Placing ships in the formation will affect gameplay more, since more ships in a row, means more bullets getting through to the enemy.
Hope you like it!
Any criticism will help :)
I Added a new formation maneuver used to get the ships closer and focus fire, dodging some bullets + dealing more damage.
The other maneuver makes the side ships move towards the camera, avoiding damage but losing the ability to shoot.
Hope you like it :)
Hello Everyone!
I added 2 new Heavy Weapons.
Lightning Strike which branches to nearby enemies and a continuous laser stream.
There might be some effect issues that I will surely fix 😁
Hope you like it!
Criticism will help.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
SkyWings' HE-19fs flagship in action!
Can transform between 2 modes, homing and focused.
Each faction will have one of a kind flagship, provides huge bonus to other ships of the same faction.
Hope you guys like it :)
Any criticism will help!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
HE-19fs
Skywings' flagship, the Harpy Eagle!
Big sized, strong and fierce.
Can switch between homing and normal bullets, its shape also transforms!
I will post gameplay footage very soon, hope you will like it :)
Which character art style you think is a better fit for the game?
Hello lovely people!
I hope you like the game so far, I try my best to reach top quality with it, it is my goal to make a hit :D
and your feedback is most important to reach that goal!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
The new PT-19c ship in action!
Its design is based on parrots.
I also added the hyper amplifier, which inflicts critical hits on combos
Bullets and their behavior may change in the future.
Any ideas or criticism is welcome!
Hope you like it :)
0 comments