
Next up
For a while, I've had a notion of a #Mask that has spikes on the inside that dig into whoever wears it. The eyes looking back at you are new for this post, though.
Weekly Update Post: Implemented a "room" system, where rooms will spawn with either a group of items to choose from or a ring of spawners that a series of enemies will come from.
You can also see roughly how each enemy will behave.
#MaximumLoad I procrastinated so much on this lmao
(The secret is that I didn't actually play the game lol, it's just the title screen)
Not sure if I posted about this before, but I'm making a game! It's gonna be a top-down twin-stick shooter featuring the angel girl from this post: https://gamejolt.com/p/reactions-sweet-heart-a5psp6jw
More to come, I plan on posting updates weekly.
Weekly Update Post: Rooms will now appear in sequence, and are semi-randomized. However, for some reason the game freezes when the chaser enemy touches the player.
EDIT: The chaser enemies ignore the player's mercy invulnerability somehow.
#GJAsks It's hard to pick a coolest mask, but so far I think I'd choose Masked Dedede. The contrast with his soft cartoon penguin body helps a lot, but it also stands really well on its own.
hmmmmm
Made a #Candy drawing and then decided it might look better if there was a crack in one of the pieces.













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