Game
Terminal Custom Night
7 years ago

Welcome to Terminal Custom Night!


It's been a year since KUCN was announced, and hey, it was fun to do, so I thought I'd make another, but better. KUCN has problems, mainly because I decided to not care about making it possible or balanced. This time though, there's going to be a lot more focus on making this game as possible as...possible. I'm curious to see how it goes, considering the nearing 100 characters to go up against, but let's see.

As of now, I've finished 25 characters, most of the menu, and every office mechanic. There's a couple of changes to KUCN that I think were neat, I guess.

First, actual inventory. Now in the shop camera, you can buy up to three things that'll be placed on the office desk.

Second, changes to food. The preference mechanic is gone, all food restores a certain amount of hunger, but each food now has different prices.

Third, there's a blue tab. This opens the controller, a little thing used to freeze certain characters, as well as a puff of cold air to cool down the office.

Fourth, characters are now in a "class," so to speak. The colored boxes for each one changes how many points they'll give. So easy distraction give way less than a significant threat.

Each character is still being completely remade, even ones that do the exact same thing as last time. Others have entirely new mechanics, or are toned down for the sake of making the game less frustrating.



2 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror