Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)


22 days ago

Well... I did it, kinda


There isn't any cycles anymore!!!(at least I hope so, if not I know how to figure out where they happen, hence the whiteboard)

There is a specific scenario where some paper sprites will appear in the absolute front, but I can deal with that another time,

But yeah! As of now(and hopefully for a while until I return to the scenario above, the depth sorting is pretty much working as I hoped it to be!

Now I gotta figure out what I'm gonna work on next with this especially since it took me this long-

Probably after a break



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At this point this will just be Benjiro's jump because I don't know what other jumping animation to put for him, I mean I jump like this irl anyway so it makes sense(cuz maro)

Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while

For what I'm doing they're gonna be REALLY important

Also Balloons cuz why not and I need something to test it with

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

They're comin back

No eepy dergs were harmed in the makin of this

I did this on stream by using some color replacing blocks and using the skins extensions, it's not as efficient as I thought and I couldn't really find any other way to swap the colors out, so I'll just have to make different costumes for each

(add the dust man theme from mega man 4) omg its dust man from fnf

Bad news guys I accidentally deleted everything by accidentally clicking the block- oh wait nvm

But yeah I managed to create it!

There's actually a reason why I did it this way than doing the standard way of doin it

bless the file extention