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Game
Rearview
2 years ago

Well, I'm working on the character selection screen, getting a little closer to the concept.

Everything there is placeholder at the moment

#indie #CombatCar #WIP #Unity #Rearview




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New Rearview update! 🎮 Added main menu, game options, and stage selection. Character selection is still WIP. Models and music are placeholders for now. #unity #gamedevelopment #indiegame #indiedev #combatcar #unity3d

Great things are on the horizon

Tests of the new type of vehicle in this case would be of the “Tank” class.

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HAM: The Game launched today!

It's a chaotic co-op factory management game where you and your friends struggle to fulfill endless orders while everything falls apart around you.

Wishlist and learn more: https://bit.ly/HamTheGame

This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!

#indiegame #rythmgame

Testing new model for Breakway and also testing SkidMarks on the ground when skidding

#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames

In this video, we showcase two major upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!

Mastery cloaks in Eterspire. What other ones should we add? We're thinking of a boss one that you can get when you defeat all bosses an X amount of times.

Here’s a preview of Sneaky, a spectral vehicle with plasma abilities:

Plasma Blasts (E): Homing projectiles that pass through structures.

Spectral Slip (Q): Phases through structures to evade or reposition.

The ultimate is still in progress.