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Hey Guys. Today some of our new implementation. MineGame interaction. Here we are using it at fuses.
The idea is simple.
Whenever you make a mistake, the progress you've made in fixing the fuse will decrease! Do you think this got interesting?
Working at a Char Selection intro for DeadByDread, using Cinemachine DollyCart with Timeline. What are the suggestions?
"You and your tortoise friend after taking a walk through the cave"
We want to show you our new office! *-----* Now it's time to work and release Eternal Hope! We're almost guys, thank you all the support so far <3333
Hi Everyone! here a ScoobyDoo (sness) game feature for individual rooms of the our main mansion. So we simply teleporting the players to a room that was projected elsewhere in the main mansion, but in the same scene. Simple and functional for multiplayer
Eternal Hope will have you adventuring with interdimensional beings in order to be reunited with your love. A story of love, life, death, and the peculiar space in between. Will you be playing Eternal Hope? (Free Prologue on Steam)
Update Development.
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