Game
Eternal Hope

7 years ago

Well... things didn't go as planned.




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Hey Guys. Today some of our new implementation. MineGame interaction. Here we are using it at fuses.

The idea is simple.

Whenever you make a mistake, the progress you've made in fixing the fuse will decrease! Do you think this got interesting?

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We want to show you our new office! *-----* Now it's time to work and release Eternal Hope! We're almost guys, thank you all the support so far <3333

Hi Everyone! here a ScoobyDoo (sness) game feature for individual rooms of the our main mansion. So we simply teleporting the players to a room that was projected elsewhere in the main mansion, but in the same scene. Simple and functional for multiplayer

Update Development.