Game
Wequer
6 years ago

Wequer has launched on Game Jotl!

It's an offline-edition, which means it does not feature multiplayer. I hope you enjoy playing the bot a few times in the meantime! The full version will launch later on Steam. I'll announce that here as well.




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I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!

https://store.steampowered.com/app/2862890/Become_the_Moon/

Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!

I'm currently making a Tetris + Mahjong hybrid game called #Nojong. Match colored blocks in the field to make clears. After a number of clears, the blocks left in your hand are scored, so you want to try and keep triples and quadruples in your hand.

Nojong, an arcade mashup of Tetris and Mahjong is out now!

Wequer [FREE] - Available now on Steam. https://store.steampowered.com/app/781990/Wequer/

It's the beginning of a new month which means it's time to push myself to finish this game! Don't expect a complete release any time soon, but do expect me to post about it more often!

Did a lot of work cleaning up and commenting old uncommented code today and yesterday. Should make things that much easier in the future! Also enjoy this screenshot of the end of a game (I lost to myself)

Blessed volume sliders

Coming Soon! #Nojong

For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.