Game
Don't Zone Out

4 years ago

What a huge improvement! Don't let anyone ever tell you that a colour palette isn't important!




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These are blasters. They're pretty good at pummelling the enemy into dust. As long as they have power, they'll keep shooting into the void wherever they're pointed

Particles and camera shake, to add to the panic. This is something that I envisioned in the original concept, I just didn’t have time to add it during the jam.

Original concept: https://gamejolt.com/p/the-jam-theme-is-60-seconds-this-is-a-con…

We have a main menu!

I told myself I'd start posting devlogs again once I'd added a more interesting palette but I kept putting it off and a month went by.

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Created a simple crown animation!

The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.​

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A sneak peek of my entry for the GMTK Jam

Overwhelmed is my entry to the GMTK Jam 2021, with the theme of "Joined together".

You can play/rate it here:

https://itch.io/jam/gmtk-2021/rate/1084592

Development will be resumed once I have completed my current project.

Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!

Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

And so begins the process of salvaging all the non-rushed code. New project time!