Game
Traps For Zombies
12 years ago

What comes next?


Development ever since Trap For Zombies started was 2 weeks ago. Over the next week my focus will be to clean up gameplay (balancing, bug testing),add day/night cycles, and add Sandboox Mode. Once the game is somewhat polished enough that gameplay is smooth in both gamemodes then the real content begins!

More zombie types!! Maps! Scenery! Sound!

If you ever have any suggestion just message me!



0 comments

Loading...

Next up

We are under attack!

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

I made a small jungle house.

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Art made for my friend @ungerbibs . Much love for this <3