Game
Traps For Zombies
12 years ago

What comes next?


Development ever since Trap For Zombies started was 2 weeks ago. Over the next week my focus will be to clean up gameplay (balancing, bug testing),add day/night cycles, and add Sandboox Mode. Once the game is somewhat polished enough that gameplay is smooth in both gamemodes then the real content begins!

More zombie types!! Maps! Scenery! Sound!

If you ever have any suggestion just message me!



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So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

a drawing I did because I was bored😪. But I love how it turned out.😊