Next up
Heyhey!
I know, I was offline for a long time. I'm sorry!
I have good news for you! I will work on version 1.4.0 and will add some new things like a new maze logic and new rooms.
And of course these things in the picture ... what will be the benefit?
It's been a long time since my last post. But don't worry, I'll keep working on BITCUBE. It's very hard to create a variable controlled battle system. So, here is a thumbnail!
Are you bored and don't know what to do? Don't want to think too much? Then my 5-Gestures-Demo for "SCISSORS STONE PAPER" is just right for you. Give it a try and enjoy a few pleasant seconds of your life with this game ... and then give me feedback. ^^
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project











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