Next up
It's been a long time since my last post. But don't worry, I'll keep working on BITCUBE. It's very hard to create a variable controlled battle system. So, here is a thumbnail!
Heyhey!
I know, I was offline for a long time. I'm sorry!
I have good news for you! I will work on version 1.4.0 and will add some new things like a new maze logic and new rooms.
And of course these things in the picture ... what will be the benefit?
Are you bored and don't know what to do? Don't want to think too much? Then my 5-Gestures-Demo for "SCISSORS STONE PAPER" is just right for you. Give it a try and enjoy a few pleasant seconds of your life with this game ... and then give me feedback. ^^
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Terraria
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
not the greatest house, but it's a house! :D
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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