Game
Dead Area 2
11 years ago

What Game Engine should i use for Dead Area 3? (Edited) and Dead Area 2 release date


Ok, so it seems as i have gone way off when i added Unity, considering i actually have no knowledge of MonoDevelop and stuff, also considering that some game engines i added on the last poll are engines i may never use, SO, i edited the list which lowers it to:

FPS Creator Reloaded

Source

Custom Engine

http://goo.gl/ODCxLU

And the release date for the full version of Dead Area 2 will be September 1st

So once the full version Dead Area 2 is released, enjoy crappy Speakonia voice acting and crappy cutscenes ;)



0 comments

Loading...

Next up

Chiaki Nanami!

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!