Game
Game Crash (Currently not being developed.)
4 years ago

-What I have done so far:

-2 maps.

-5 out of 10 characters.

-An online mode.

-Basic art.

-Menu screens.




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Added a CTF map based on the FNaF franchise. PINK team's helping Kelly Ketchup's Burgers whilst the GREEN team is at Fuzzy's Donuts! Tiles took from 'whtdragon' holiday tile edits: https://forums.rpgmakerweb.com/index.php?threads/festivals-and-c…

Making an event that has the player jump is baked into the engine so... now YOU can make the venting trailers!

Don't expect this anytime soon as it's a side project, but I am re-working a new version of the engine in MZ that should be improved based on what I learned from the first engine. (This will include updated tiles and an improved battle system.)

Today I've begun planning the POV graphics of the last five-character, I'm finalizing what game modes to work on, and fixed one character having inconsistent speed. Development should speed up once I have the game modes and characters working right.

#FaveFNAFMerch Bootleg Music Man Shirt.

My favorite #PrideJolt LGBTQ+ characters in games are the ones I make. I remain! Leonardo! Davinichi! They're all DEAD! I REMAIN!

In Death run, PINK can only win by capturing the crystal. However, the only way to get to said crystal is to set off the traps. All GREEN has to do to win is reach the end. PINK increases their chance of winning the more players they kill.

* Ready? FIGHT!

I'm also fixing the Thrash Machine's animations by making them single sheets per animation.