Game
Shape
5 years ago

What’s next…

Development will continue!

I would also like to thank everyone for taking the time to try the game.

As for what going to happen with the game, I’ve made a small list of things that will be changed in V1.1 below.


What’s being changed:

New chapters and levels. -> This will help ease the difficulty spikes in some levels.

Checkpoints. -> Still an undecided feature but may be added to later levels due to complexity.

Main menu and UI. -> There may be some changes to the menu and options design, but this is still undecided.

What’s being fixed:

Keyboard input delay. -> I figured this might be an issue but failed to test it properly (My bad).

Level flow. -> Changes to the pacing of the level difficulty curve.

Tutorial messages. -> More of these to help explain details of the mechanics.

Level previews. -> With new levels means more previews.

What’s being removed:

Old platform types. -> Some platforms would clip the player upwards, so these need to go.



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v1.1 Progress

I've currently just finished making the content for the update and have had some testing done on it

As all testing goes, there are a decent amount of bugs to fix and hopefully this goes smoothly

I'll post some new GIF's of the update soon.

Update #1

+Menu changes

+Xbox controller support

+2 new mechanics, Extra jump and Inversion

+Additional levels under construction

// Various Fixes and code tidy //

Update #2

+Additional levels

+Moving platforms added

+Level selection preview panel

+Play time and level timer (To be finalised)

+General bug fixes

Chiaki Nanami!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Why walk when you can jump?

brung back my old oc plus a new one

...they don`t have names yet tho