What’s being changed:
New chapters and levels. -> This will help ease the difficulty spikes in some levels.
Checkpoints. -> Still an undecided feature but may be added to later levels due to complexity.
Main menu and UI. -> There may be some changes to the menu and options design, but this is still undecided.
What’s being fixed:
Keyboard input delay. -> I figured this might be an issue but failed to test it properly (My bad).
Level flow. -> Changes to the pacing of the level difficulty curve.
Tutorial messages. -> More of these to help explain details of the mechanics.
Level previews. -> With new levels means more previews.
What’s being removed:
Old platform types. -> Some platforms would clip the player upwards, so these need to go.
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