I’m getting close to finishing up v1.5 of FROSTBITE: Deadly Climate, but I still have a few remaining fixes and additions, along with having to make numerous tests to make sure everything is running properly, before I can call v1.5 done. Until then here is a list of things that I already have done in v1.5.
New changes and tweaks to the games difficulties modes along with a new Nightmare difficulty mode.
New Settings menu, complete with many new Graphical/Audio options along with the ability to fully remap the keyboard layout.
Additional detail to the game levels, such as frost on objects and snow seeping through doors.
Bullets that are near a bullet you picked-up will automatically be picked up as well.
Doors will automatically unlock if you have the key in your inventory.
Changes to some Enemies along with more improved Enemy AI.
Completely redesign Menus and User Interface (w/ flashing indicators).
Combination/Codes locks now require you to see the clues to properly unlock the stuff.
Removed the toggle Flashlight and show Objective buttons.
Loading Screen now presents Tips.
Improved Sprint/stamina consumption system.
Added a Quick-Turn function.
New Map icons/markers, along with the Objective being shown on the Map Screen.
Loading your game will now load what weapon you had equipped, what Doors you left open, and where an Enemy is located at the time of saving.
Improved Cycle through weapons function (No mistaken un-equipping and cycle weapons go through a pacific order.)
Again still have a few remaining additions, fixes, and testing to do, but as always I really hope all this hard is will pay off in the end and do hope you all look forward to v1.5.
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