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(NEW PAGE COMING IN 1000 YEARS) Forgotten Treasure Island

8 months ago

whatever man




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okay most likely the last little progress thing I post today or maybe for some time idk but

coded in hiding and also coded in the face before Oswald and Disembodied mostly because the face is simple(buttons from fnati found)

coded in pnm before even coding in the disable camera, hiding, and power outage thing... although because there isn't a jumpscare sprite he can't hurt you and kinda just says stuff and laughs at you

(buttons from fnati found)

Already got a title screen, office, and cameras now I just need to make the ability to disable them hiding and power outage then we'll be done and the characters can actually start being made

(buttons from fnati found)

New menu screen made with that "ABANDONED" image blender file I got from @Jackwald 's fnati asset kit obviously it still needs some work but for now that's what it'll be

"will max mode be properly balanced on the games release?"

I'm gonna be so fr, I don't think I have motivation for the game, I'll try to force myself to code a character or two daily just so progress isn't completely dead anyway dipper programmed LALALALAAA

guess who remembered that their stupid fnati / adi remake game existed after months

Help Anyways coded in Acephalous and Suicide Mouse Shade renders and Acephalous render IS/ARE NOT mine shade renders are made by Malrat / PNM from his FNATI 2.0 Remastered fangame Acephalous render comes from adi 2.0

anyways coded Photo-Negative Minnie, Willy, and Past Mickey

I don't really have much to show today but like everything I can show was done yesterday