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2 months ago

Where the journey begins. 💾

Early work on the main menu and save system in Unity — save slots, loading progress, and deleting runs.

This is the first screen players interact with in Champion of Lore.
Still a work in progress.

#gamedev #indiedev #unity




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Crafting Kanna’s Power (WIP) ⚡

Early work on Kanna’s cards. Seeing an effect trigger in-game changes how you think about the character. Still very WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

Working on Equipment (WIP) 🛡️

Items aren’t just extras for us. They’re tools that open new options and change how you approach a situation.

Still very WIP, but already shaping how the game is played.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

Final cover for Champion of Lore.🎨

From sketches and silhouettes to composition and the finished piece. A small but meaningful milestone for the team.

#gamedev #indiedev #wip

Developing Kanna’s Dash (WIP) 💨

The dash started simple, but small tweaks changed everything. Speed, distance, timing — little things that shape how Kanna feels to play. Still very WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

Kanna in Motion (WIP)

First time seeing Kanna move. Some things worked right away. Others didn’t 😅 That’s part of the process. Still WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

Boost System

Boosting a card doesn’t just make it stronger. It changes what the card can do.

Some cards gain new effects, others expand their impact, and not all of them can be boosted the same number of times.

#ChampionOfLore #IndieGameDev

Working on one of the early enemies for Champion of Lore: the Chonchon. 🦉

Video shows part of the visual evolution, from early sketches to the first in-game version. Still WIP and still in Unity.

#gamedev #indiedev #wip

Pacha Mama Takes Shape (WIP) 🌱

Inspired by Andean mythology, Pacha Mama represents balance and consequence. We’re shaping this moment as a presence, not a spectacle.

Still very WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

From Myth to Screen: The Hualletauro (WIP) 🐂

A creature born from the meeting of different myths. Greek and Mapuche stories colliding, not blending.

Still very WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

A First Look at our Champion: Kanna (WIP)

Early concept explorations for Kanna. We loved how the poncho looked… until we had to animate it 😂 Still WIP — just finding her identity one layer at a time.

#wip #gamedev #indiedev #conceptart