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I thought my hand UI looked fine.

It didn’t 😅

So I reworked the card layout — cleaner spacing, better readability during turns.

Small change. Big difference.

🎮 Wishlist on Steam:
https://store.steampowered.com/app/4046650/Champion_of_Lore

#ChampionOfLore #IndieDev #WIP

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A full turn in Champion of Lore.

Hex grid. Limited movement points.
Move anytime during your turn.
Play cards. Boost. Burn. Reposition.

Then enemies spawn, move, and attack.

🎮 Wishlist on Steam:

https://store.steampowered.com/app/4046650/Champion_of_Lore

#ChampionOfLore #IndieDev #WIP

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Pacha Mama Takes Shape (WIP) 🌱

Inspired by Andean mythology, Pacha Mama represents balance and consequence.
We’re shaping this moment as a presence, not a spectacle.

Still very WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

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From Myth to Screen: The Hualletauro (WIP) 🐂

A creature born from the meeting of different myths.
Greek and Mapuche stories colliding, not blending.

Still very WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

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Boost System

Boosting a card doesn’t just make it stronger. It changes what the card can do.

Some cards gain new effects, others expand their impact, and not all of them can be boosted the same number of times.

#ChampionOfLore #IndieGameDev