






Whitebox Level Design
Trying out some level design white boxing tools, tried out good old Google Sketchup today, and have a new test template for level 1.
#leveldesign #googleskecthup #sketchup #whitebox #3D #puzzle #indiedev #BinarySparks
Next up
NEW PROJECT! TODAY we started prototyping on a new project. We have been writing somewhat on a concept for some time, as we felt like moving to a new project some time before revealing that we canceled Binary Sparks. This time we will test much more!
I'm showing off my game at the Nordic Game Jam 2025 EXPO April 4th, in Copenhagen! Read more and register here: https://nordicgamejam.com #OneMoreExperiment_Game
The STEAM PAGE is finally up! 🎉🤩 WISHLIST NOW: https://store.steampowered.com/app/3508790/One_More_Experiment/ STEAM DEMO COMING MARCH 18 SPREAD THE WORD!! @ambercrowngames #OneMoreExperiment_Game #ControlTheElements #puzzleplatformer #indiegame #portallike #portalstyled #indiepuzzler
LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping
The most amazing business developers made us a shoutout <3 Thanks Drivhuset Malmö ✨ENTREPRENEUR OF THE WEEK!✨
New mechanics prototype and character in progress! Stay tuned! #BinarySparks #indiedev #indiegamedev #indiegame #puzzlegame #puzzleplatformer #puzzle #scifi #Portal #QUBE #space
We will be back with #development #streams in 2019!! We have leveled up our twitch settings, layout and UI! First stream date coming later!
New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo
STEAM DEMO OUT NOW!
Finally, the DEMO of One More Experiment is out! What a feeling, my first STEAM release ever!
DOWNLOAD IT NOW:
https://store.steampowered.com/app/3508790/One_More_Experiment/
Full game is coming in SEPTEMBER! Thanks everyone!!
STEAM NEXT FEST June 9 - 07.00 PM CEST) - June 16
Development livestreams: * 12 June - 02.00 PM CEST: Development process
* 15 June - 02.00 PM CEST: Behind the scenes, how I solved the most difficult mechanics
EVENT: https://store.steampowered.com/news/app/3508790/view/50170055040…
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