Game
FNaF World XL
4 years ago

Whoops.


Bad news: In my haste to backup some of my other projects saved on a different hard drive, I accidentally replaced the current .mfa file with an older one that existed prior to changing/upgrading devices.

Good news: as far as progress goes, I didn't actually lose much.

(The only major casualty was the current version of Solar Ball, which was going to be changed anyways.)

Also (possibly) puts me in a better spot to figure out the still-lingering number issue that afflicts two of the characters and their respective skills.

So one step backwards, two steps forward?

Well, that's about it for quick updates on my fails. Should be back to where I was soon.

'Till next time.



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Guess I did a terrible job advertising the items most crucial to this recent update.

(At least it's good to know people can find all of the discs without any extra hints on my part.)

Motivation has returned in a substantial enough way.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

It's been a long time coming...

Still need to move it over to the proper drive once other important IRL events are over, but...

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Figured it out.

Suppose it was about time that some of these skills got a little extra kick.