Game
FNaF World XL
4 years ago

Whoops.


Bad news: In my haste to backup some of my other projects saved on a different hard drive, I accidentally replaced the current .mfa file with an older one that existed prior to changing/upgrading devices.

Good news: as far as progress goes, I didn't actually lose much.

(The only major casualty was the current version of Solar Ball, which was going to be changed anyways.)

Also (possibly) puts me in a better spot to figure out the still-lingering number issue that afflicts two of the characters and their respective skills.

So one step backwards, two steps forward?

Well, that's about it for quick updates on my fails. Should be back to where I was soon.

'Till next time.



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Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

It's been a long time coming...

Yeah, we're doing this.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New look, new direction.

Version 1.2.0 is here!

New project is having a fun, early outing.

Motivation has returned in a substantial enough way.

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.