Hello, Stickman fans! BoumTNT here!
As you can tell, i've spent the weekend building up hype with teasers for my new project. This new project is FNAS 2.
I'm sure a lot of you will have lots of questions about the game, so i'l answer some of them for you.
Q1 : Why are you making a sequel?
There are many reasons why i wanted to make FNAS 2. The first is that i wanted to continue the story i viewed in my head as i thought up about FNAS. The second is that FNAS 1 went through developement hell, a mistake i'l correct in FNAS 2. The final reason is that i'm sure people would be begging for a sequel, and i've also wanted to make one. So here we are!
Q2 : What will make FNAS 2 better then the first game?
The reason why FNAS 1 suffered in my opinion is because of the engine i used to make it. I made the game using FNAF Maker by @SunkenStudios . There was so many limitations i had to cut out various elements and that made the game not fun. FNAS 2 will be made in a brand new engine : FNAF Engine, which should fix a lot of the mistakes FNAS 1 had.
Q3 : Will there be an Android Port?
No. I don't even know how to port a game to android.
Q4 : I saw that one guy making a FNAS knocko-
I'm gonna stop you right there. Everyone has the right to make a FNAS game. Just because they use the name dosen't mean they're stealing from me. This version of FNAS is owned by ME. The rest are owned by THEM.
Q5 : How long will i have to wait until FNAS 2 comes out?
I understand the waiting time was terrible, but remember that FNAS 1 is a passion project. The only reason FNAS 1 took 3 years to start developement was because FNAF Maker didn't exist and that i was inexperienced with Clickteam/Unreal Engine. One thing i can say is that FNAS 2's waiting time will be shorter then FNAS 1's.
Q6 : What's the story of FNAS?
That will be for you to discover!
If you have any other questions, ask them in the comments! I'l be sure to answer them!
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