5 years ago

Why are these appearing in my baked normals, for context, I am baking from a procedual material. These crosses are everywhere on the texture. (Edit: I found the solution, I just had to increase the margins in the UV unwrap.)




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I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.

@Cyph3r_ made me do this

Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

I'm so cooking with AFFOS

Friend told me to post something because it'd be funny so here's a komm susser tod cover I'm working on using the super mario 64 soundfont. The piano part is based on already existing cover you can find here. https://musescore.com/user/7586096/scores/3185131

Bonnie Teaser

Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)

Teardown with mods is fucking awesome.

Yet another fnati render dump

Widget interaction componet deciding to be an asshole. (Edit: Great... Xplit just broke... lovely...)