1 year ago

Why haven't I written about the changes in the game for so long?

А чё я так долго не писал про изменения в игре?


Added a full translation of the game into French and German, added icons to camps, towers, mobs on the minimap, made sounds of hitting mobs, made several new settings, fixed many different bugs, strengthened all hostile creatures, added weather and sounds for it

Добавил полный перевод игры на французский и немецкий язык, добавил лагерям, башням, мобам иконки на миникарте, сделал звуки ударов по мобам, сделал несколько новых настроек, исправил множество различных багов, услил всех враждебных существ, добавил погоду и звуки для нее



0 comments

Loading...

Next up

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Levels' maps.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM