1 year ago

Why haven't I written about the changes in the game for so long?

А чё я так долго не писал про изменения в игре?


Added a full translation of the game into French and German, added icons to camps, towers, mobs on the minimap, made sounds of hitting mobs, made several new settings, fixed many different bugs, strengthened all hostile creatures, added weather and sounds for it

Добавил полный перевод игры на французский и немецкий язык, добавил лагерям, башням, мобам иконки на миникарте, сделал звуки ударов по мобам, сделал несколько новых настроек, исправил множество различных багов, услил всех враждебных существ, добавил погоду и звуки для нее



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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

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Ok who turned the yoinky sploinky mode on?

art comission.

Runestones: from concept to in-game model🗿

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

2d lighting experiment

Only true badasses may pass! #conceptart #art #gamedesign