2 years ago

why i don't like putting bottomless pits in my side-scrolling games


(i have been avoiding them since the original Magic Forest: Adventure of Wizard): i don't want the player chara to just faint from going too far down with no explaination.


bottomless pits are fine if the view does not scroll up/down because i always know that the pits start from the bottom of my view.

but when the view does scroll up/down, it's often impossible to know where the bottomless pits start until my chara has fallen in there a few times already

(i could add vertical scrollbars to fix this, but there are much better ways to design the world with no bottomless pits in the first place)



1 comment

Loading...

Next up

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

outer wilds commission

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!