Game
Slendytubbies (Classic) Remake

5 months ago

Why should things that are not real cast a shadow?




1 comment

Loading...

Next up

Heyo, no .cia sadly, BUT I have a prototype to share!

The footage is running in Citra's N3DS mode, it works on O3DS although it's a bit buggy for some reason... But what matters is that it works on both!

Haven't tried it in real hardware though...

Heyo! I'm releasing a Demo to show what I've been working on and how 0.6 has been evolving so far. I added a bunch of stuff, some more apparent than others so be on the lookout for new content, details and secrets!

Screenshot taken in Ctra's "Old 3DS" mode, it's official, this runs on O3DS

Second chances are hard to come by, you know?

im retiring fomr making slendtyubie games 4ever... adn EVERYTHING is cancell! im releasing the final version today

Guess what's cookin'!

Mac and Linux support coming soon!

Finally! 0.4.5!

I finally fixed all instances of the pesky water bug.

I got rid of the reflection in the water (Caused a lot of lag)

I got rid of the fluffy house (Again due to performance)

Fixed the whole Teletubby house.

Sorry for not updating often.

I went ahead and made some visual changes to all of the Tubbie's materials, I did it mainly to stay close to the source material, since some of my materials were wrong.

Anyways, the updated 0.6 Demo is out already, have a nice day everyone!

I got more progress to show and maybe a .cia prototype to share, but that'll be for tomorrow as I need some sleep.

Too much headbutting the wall when stuff don't work

Take a screenshot to compensate for the wait.