


WIP Dragonfly from Star Citizen: made some geo fixes, added rough uvs and textures to visualize how its looking so far, still has a long way to go
Next up
Made this mug over the last 2 days to practice more stylised assets, the design is credited to Hue Teo, I'll link his work below.
Starting a new project which includes making an asset a day
Just finished texturing this guy Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Decided to learn substance 3d modeler today and in the process committed crimes against guns with this abomination...
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Been busy for a while, finally started texturing this today as a break from work. Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o
Did a bit of post-processing with this scene, got some feedback and direction today on how to use lighting properly, so now I'm trying to see how far I can push this project.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Made a demo cyberpunk environment in unreal 5










1 comment