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37
Game
Mario and Luigi: Superstar Simulator
3 years ago

(WIP) Here's another look at King Bobomb. This attack is more on the crazy side, having Mario run on top of a ball while avoiding bubbles shooting out of a cannon. There's a bar below the ball that represents the balance Mario has on the ball




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Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

For this next boss, I'm actually making something normal for once lmao (wip)

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

5.5 is out!!

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

Happy MAR10 DAY! collab with @Emerald879

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!