Game
Outertale (Project Spacetime)
2 years ago

With 5.03 on the horizon, and the big wave of attention towards the game passing, I want to say something

(spoilers - check article)


As the release approached, many people had expectations for the game, sometimes that led to excitement, other times disappointment, but either way, there's been an energy around the game that is finally waning off.

And when it does fully wane, this game will become what it aimed to be from the start.

---

Back in 2021, I didn't speak to many people, and I pretty much lived in my own little world. When I played Undertale, I was so enthralled by it, that it put me in this evergreen state of feeling like the characters and story was real, that persisted for many months. My memories from back then don't even feel like they took place in the "real world." When I think back to that time, I remember being in UT's world. That is physically where it feels like I was. I was THERE.

Of course, you can only finish Undertale pacifist so many times before it loses its magic, and I didn't want to stop feeling like I was with those characters. So, ideally, I'd want a fangame that takes the pacifist route of Undertale, retells its story, but gives some new moments to each character.

Sounds familiar, huh?

In my reflection post, I explained how other routes weren't initially added out of passion, and this is why the pacifist route is the exception. But sadly, Outertale (or something like it) didn't exist back then. Even the games that did, namely two old Underfell fangames, well, they always ended early, usually in the first area. I'd start to get back that feeling of being with them again, only for it to end.

If those games were fully made, and had the story resolve in a UT-like way, that would have made everything right.

---

So, what do I want this game to be from now on?

I want it to be a little page that, if someone gets in a similar situation that I was in, if they feel a deep connection to UT's characters, they can stumble on it, and lose themselves in this game, maintaining the feeling that UT's world and characters are real, even if for just a little longer.

For a little while longer...

It's alright.

Everything will be alright.

Those you came to love, you can be with them again, and perhaps show them an even brighter future than before.

In the spirit of my original dream, the 5.03 update will allow you to play the LV0 route in any timeline, and repeat it on the canon timeline indefinitely.

2


16 comments

Loading...

Next up

just kidding heres the real 2000 follower special

(he made it even better)

PETRICHOR - DEVLOG (APRIL)

Thought I'd give a little progress update since it's been almost a month since the last post.

I can't sum up everything I've done, so have a full article covering all the little details :D

Overall, next demo is about ~86% done.

tell your friends AND foes!! (art by @NerNot1 )

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

New devlog for PS!Outertale Expanded

Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

Want me to make a song for your video, indie game or other project? 2 comm slots open for April!

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86