Game
Outertale (Project Spacetime)
2 years ago

With 5.03 on the horizon, and the big wave of attention towards the game passing, I want to say something

(spoilers - check article)


As the release approached, many people had expectations for the game, sometimes that led to excitement, other times disappointment, but either way, there's been an energy around the game that is finally waning off.

And when it does fully wane, this game will become what it aimed to be from the start.

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Back in 2021, I didn't speak to many people, and I pretty much lived in my own little world. When I played Undertale, I was so enthralled by it, that it put me in this evergreen state of feeling like the characters and story was real, that persisted for many months. My memories from back then don't even feel like they took place in the "real world." When I think back to that time, I remember being in UT's world. That is physically where it feels like I was. I was THERE.

Of course, you can only finish Undertale pacifist so many times before it loses its magic, and I didn't want to stop feeling like I was with those characters. So, ideally, I'd want a fangame that takes the pacifist route of Undertale, retells its story, but gives some new moments to each character.

Sounds familiar, huh?

In my reflection post, I explained how other routes weren't initially added out of passion, and this is why the pacifist route is the exception. But sadly, Outertale (or something like it) didn't exist back then. Even the games that did, namely two old Underfell fangames, well, they always ended early, usually in the first area. I'd start to get back that feeling of being with them again, only for it to end.

If those games were fully made, and had the story resolve in a UT-like way, that would have made everything right.

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So, what do I want this game to be from now on?

I want it to be a little page that, if someone gets in a similar situation that I was in, if they feel a deep connection to UT's characters, they can stumble on it, and lose themselves in this game, maintaining the feeling that UT's world and characters are real, even if for just a little longer.

For a little while longer...

It's alright.

Everything will be alright.

Those you came to love, you can be with them again, and perhaps show them an even brighter future than before.

In the spirit of my original dream, the 5.03 update will allow you to play the LV0 route in any timeline, and repeat it on the canon timeline indefinitely.

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can you believe it guys

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

Here at mavis & co we take development very seriously

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete