Next up
I'm already finished with every gamemode except this one. It's the only thing left that's holding me from creating an APK, and i'm waiting for Andi to finish some late textures while i fix an odd bug with the fog and esculator collision.
Started work on the new locations a few days ago, this update is going to take forever...
COMMENTS OF ANY KIND OF BEGGING WILL BE REMOVED. I EXPECT MATURE FEEDBACK, QUESTIONS, OR CONCERNS AND NOT LAZY BEGGARS.
Everyone's back together...(Update Coming soon)
First look at the V1.1 Update for GTM, Returning this year, Potientally Releasing Next month.
It will showcase the new features present in Granny 4: The Lighthouse, Like a shotgun, Item system, and enemy ai stuff, Along with a polished experience.
Starting from today, Any Future updates for my games will include a "Render Distance" setting to reduce lag. Lowering this setting will prevent device overload, which should make Smooth performance.
Update coming soon (Feburary)
- Extras options like guests, timer mode? etc...
- New Lighting & Remodeled props for better detail and less lag
- Many Huge Quality Improvements and optimization
- Updated Enemy AI, Shotgun, Updated mechanics & more to come.
Okay finee I'll do it :3
It's gonna take a few months to work on though, Great things take time to grow, and make.
Concept i made, Don't expect any more of this anytime soon.
I'm more focused on the sequel at the moment, And my demo for Lonecry.
I hate errors...The AI is okay in this game (with actual decent working chase music and multiple enemies) but Granny's having some issues. I fixed most problems holding me from release, but i have one last bug to solve and gamemodes todo before release...
I wish the haters could see me now. I laugh at their comments with a nice cup of cocoa every morning.
No machine can stop me, And i've been waiting weeks to say this, The last stage of development is in progress (Gamemodes & final fixes) then we release!!
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