Game
A Slimes Adventure

6 years ago

With the Ice blocks done I can now introduce the new enemy type. Stationary rotating eyeballs!! They are a massive pain to avoid. Especially in a level I'm designing with many of them!




0 comments

Loading...

Next up

I just finished coding in the new movement mechanic. Instead of me using the Axis for movement, I now have an acceleration and deceleration method to control movement. If you aren't afraid of dying loads, come give it a try!!

UI adapted to controller input. Now when you move it checks what input type you are using and then changes all the UI to be relative to the input method.

DEVLOG 1: The start of something beautiful Welcome to my new devlog, this will be where I update all the changes and updates to the game. I work on this on a semi-daily basis. I hope you enjoy the game as much as I love making it!

New update!! Game has also been made free but will always be a version behind the paid version over on http://Itch.IO. So if you have an interest in dying a lot and playing a deadly 2D platformer, come give it a try! https://legingergamer.itch.io/a-slimes-adventure

Just finally finished Controller support for my game. That took a long time. Then added a Pause menu to go along with it!!

WHOOO Controller support finished and covered for!! Ontop of that I have pause menu all set up and ready to go!! If you are interested in following this game through development then follow my devlog!!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^