While I finished most of the storyline/events, the last hard part is the gameplay itself. I don’t want to make fightings too hard, neither too easy, I want to make them funny yet enjoyables. The hard thing is though, to create the stats, monsters, and work with the numbers that have their own logic for RPG maker. I wanted to implement many features and I encountered some problems I’m still working on.
I plan to release a real demo before 2015. School will start in september and I will start working too.
Here are some confirmed changes you will see in the demo:
-changed rating for the game
-whole story of Nicolas Nicolas
-at least 6 playable characters
-an animal crossing city to be fully explored
—also caves and special areas for Game purpose are added
-more sounds to “die laughing” with
-the new incoming demo WILL BE TRANSLATED IN ENGLISH
That’s all. Sorry for my bad english, it will be better in the game.
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