Game
Yume no Ketsui: Beyond the Sky


4 months ago

Worked on level design today! Added areas for character skills and programmed a fall mechanic that sends players to a new scene. Also started planning the game layout idea.




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some spin saws! (still need to find a cool saw song for it!)

I did some more inside houses scenarios today, also i polish the initial doctor cutscene and change his scenario(house) too, tomorrow i will do a little more interiors, and maybe this week do a little more improve in combat or create a new monster.

Working on a monster that is more like an obstacle! he turn arround all the time, if you face him at his face, it will be imune, but if you wait turn its back you can break it. will program to him spin and do damage if he see the player close!

New biome idea!

Creepy crawlers alert! These glowing-eyed spiders have made their nest in the shadows! 🕷️😱

🎥 I’ve been working on a 3D animated dialogue camera as an alternative to classic portraits — since I don’t have hand-drawn ones (yet)! What do you think of this approach? Would love your feedback! ✨

#indiedev #gamedev

VRUMMMMMMMMMM

The quest line for the orc girl character! when you found her she will ask for your help, but thing are not that simple! The item to save her is with a peculiar creature...

making a boss fight!

So i started to learn how to make 3D terrains with a friend, and test inside my game.