Next up
New traps for the tower!!!
🎉 I just got some awesome new props to improve the game’s environments — including ancient ruins, glowing stones, and village-style assets!
"Working on a new side quest and puzzle mechanic! 🌱✨ Find the glowing plant hidden deep in the tower… but careful, it bites (with electricity)!" ⚡🧩
✨ Devlog Healing mechanics ideas!
I’ll probably still keep potions in the game, but I really like the atmosphere this new healing method brings. 🌟
✨ A small WIP video showing a sketch of a transition area inside the tower.
Dev Log!
Tried to mimic the look of polished marble on the floor and wall in this scene. Still a work in progress, but I’m really happy with the subtle details so far.
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