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28
7 months ago

worked on several of the mechanics (gui, grid placement, speed scaling, card selection, etc)


to explain some things shown in the video..

  • the game is paused while viewing the card inventory

  • button in the top right controls the game speed, including card recharge timers (which is a bit difficult to do in godot)

  • cards only recharge when they are stored in the hotbar

next for me to work on is adding the basic enemy and their interactions with the player units



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wait, this game has lore?

welcome to public beta v0.6.0

the BLOOM N DOOM update!!

introducing: -mr bloom's shop -dorodangos: a new currency for the shop -titan exterminator: a new special enemy

next update was supposed to be v0.6.1 just a chill update with new variants and a few balance changes

but with how much im changing (a hell lot of balancing changes some of it being quite heavy)

im just gonna make it a major update get ready for v0.7.0 !!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

soon

(utc+8)

which ally should i nerf this time

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

pls answer the v0.6.0 servey!!

https://forms.gle/cfUoddpRow9da3Fm8

it would help a lot with balancing

(and you get a lil reward at the end)