Game
Miami Traffic 4
9 years ago

Working

Being in college and my job kinda steals my time for Game Making. Life has been rather turbulent lately. I am starting to get a grip on this new lifestyle though. I will continue working on Miami Traffic soon. Ain’t nothing cancelled.




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Copyright security neccesitates me to edit hotel names into silly parodies such as turing Colony Hotel into Cologne Hotel. Cologne is a charming city in Germany closeby where I live.

Lots of 3d modelling work. really trying to get south beach nailed down then I look forward to working on the everglades swamp.

There is still infinite work but there's a halfway decent vibe

the vibe is getting in the right direction

We're back baby!

Now in a proper game engine! Miami traffic IV has come to unity3d. However financially supporting myself has been a pain in the ass! You can support devlopment of miami traffic 4 on patreon: https://www.patreon.com/miamitraffic4?fan_landing=true

https://www.youtube.com/watch?v=aLDJbR39LNc&lc=UgwcFFYE6SFucfz2Y…

The idea is to have the map rather large but also full of interesting details instead of just inaccessable building models all over the place.

I intended to start completely fresh but have returned to my old tradition of setting the foundation of the vibe through recreating the iconic ocean drive boulevard first. This is starting to become recognizable and details will grow out from this center.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.