6 years ago

Working on a new scene for my little free indie point-n-click "Road To Nowhere" that uses digitized sprites (not FMV per se - though there are some FMV cut-scenes).




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Completed one of the more complex acts logic wise in my game "Road To Nowhere". Took a little longer than normal due to discovering a Unity engine bug, but I found a workaround after several weeks of debugging. #pointandclick #indiegamedev #screenshot

Road To Nowhere 1.0.3 Demo Released

Road to Nowhere "Early Access" 0.3.4 Available

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A new playable teaser is up for "Road to Nowhere" on the store front at https://gamejolt.com/games/roadtonowhere/444104

Go check it out, and give me feedback :)

Happy Devruary! Devruary Day 1 celebrates @pm-studios ! They're doing their part to publish awesome games and keep physical gaming alive! We also have a question for the devs of Game Jolt: Why did you start making games?

Composer Aaron "MisterMyr" Joins the "Road to Nowhere" Team

Working on rain fx this evening. A little bit of fun :) #roadtonowhere #fmv #pointandclick #adventuregame #screenshot

Happy Devruary! Devruary Day 2 celebrates @dbstudio ! They're the studio behind Rightfully, Beary Arms! It's a quirky space-bear roguelite. We also have a question for the devs of Game Jolt: What was the first game you ever made?

A new version of the "Road to Nowhere" playable demo will be released for the "Steam Autumn Festival". We will be releasing this new build here on Gamejolt and Itch.io. The game has taken a long time, but it is still in heavy production.