6 years ago

Working on a new scene for my little free indie point-n-click "Road To Nowhere" that uses digitized sprites (not FMV per se - though there are some FMV cut-scenes).




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Working on a close up animation of opening a sliding door for my free adventure game "Road To Nowhere". Here is an image of behind the scenes and a capture of one the frames on the first pass render. #indiegamedev #greenscreen #visualfx

Completed one of the more complex acts logic wise in my game "Road To Nowhere". Took a little longer than normal due to discovering a Unity engine bug, but I found a workaround after several weeks of debugging. #pointandclick #indiegamedev #screenshot

A new playable teaser is up for "Road to Nowhere" on the store front at https://gamejolt.com/games/roadtonowhere/444104

Go check it out, and give me feedback :)

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Road to Nowhere nominated as a Finalist at the "New Zealand Games Festival 2021"

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Composer Aaron "MisterMyr" Joins the "Road to Nowhere" Team

A new version of the "Road to Nowhere" playable demo will be released for the "Steam Autumn Festival". We will be releasing this new build here on Gamejolt and Itch.io. The game has taken a long time, but it is still in heavy production.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Road To Nowhere 1.0.3 Demo Released