
Working on a prototype for a block puzzle game I'm thinking about making. I've got the basic block physics down. Just gotta smooth a few things, then I can start working on the actual mechanics
Next up
This fighting game has an interesting roster...
Hello! I've been taking a break from this project, and focusing on other things. Just checking in. I will continue development once I'm ready. I've learned a lot since starting, but it's a lot of work and I don't wanna get burnt out. Thx for patience!
Tis the season
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
I've begun adding backgrounds to the test area. Here is a glimpse at how it looks. I've made some slight adjustments to all of them, the main one being color I've also added some lighting effects. below the forest is slightly darker than above the trees
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
boulder physics in Godot build. An improvement compared to the GMS version, as Lilly can stand on top of it while it's moving.
Here's a comparison video between the original GMS build, and the Godot port I'm working on. There are still a few things that need to be added, but for the most part, This is how it's going to look/play. My goal was accuracy, with slight improvements
Character portraits of the 3 main characters! (Left to right, Venus, Lilly, Kat). I rarely show off the other two characters. Just note that they're simply supporting characters and won't be playable.
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