Next up
Spooky season is upon us!
I've begun adding backgrounds to the test area. Here is a glimpse at how it looks. I've made some slight adjustments to all of them, the main one being color I've also added some lighting effects. below the forest is slightly darker than above the trees
boulder physics in Godot build. An improvement compared to the GMS version, as Lilly can stand on top of it while it's moving.
Potential Health/stamina meter:
Time-lapse of the Hallowe'en sketch:
This fighting game has an interesting roster...
ver 0.0.6 releasing relatively soon.
in the mean time, check out this video to see the progress of the actual game (no this is not the big update mentioned in it):
Tis the season
Working on a prototype for a block puzzle game I'm thinking about making. I've got the basic block physics down. Just gotta smooth a few things, then I can start working on the actual mechanics
Character portraits of the 3 main characters! (Left to right, Venus, Lilly, Kat). I rarely show off the other two characters. Just note that they're simply supporting characters and won't be playable.
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