Game
Squid
6 years ago

Working on lighting.

For the past couple of days I've been trying to create lighting to make the game look nicer! However this is proving to be a difficult task, I may have to rewrite all of drawing in the game (which will obviously take some time)




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Made a lot of progress with GameJolt API. Here's some pictures of the current trophy designs, hopefully the update will be ready soon!

A new contestant has appeared.

Some designs for more potential features of the 1.0 Update

The candy bar is the only item currently set in stone for release. The others might change before the update.

More progress with achievements have been made! This is the current design for the "Achievement Unlocked" notification

Squid 1.0 soon.. RIP T-Posing Squidward & much more!

Running and Orb of Confusion

I wanted to make more ways to escape Squid's wrath, so I've come up with two new additions: a Running mechanic, and the Orb of Confusion. I won't go into much detail on these yet, but they will be released next update soon!

Squid's first public build has been released! You can check it out here if you're interested: https://gamejolt.com/games/Squid/434729

GameJolt API coming soon!

GameJolt API is being integrated into Squid! This means there will be scoreboards and other cool new features! It's also worth noting that signing in will be completely optional, meaning offline play is still allowed if desired.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday