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2
4 months ago

Working on making an elevation view, camera stuff, and different clubs. Very inspired by Mario Golf, and also just golfing games in general.




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Getting some UI stuff done. With full controller support. Working on a pause menu.

Visited portals are now green. I'm unsure how to make this colorblind accessible, but it's a bit better now.

🧪 A little behind the scenes on my system, while not perfect, random two way persistent portals are a thing. The system builds a map of the game as you play, sort of like a train building it's own tracks as it moves.

I updated my lava shader to include some rocky bits using voronoi noise.

Thinking about the name Kitsuneko 64 (formerly known as TeaTM's Unnamed Collectathon)

The mismatched art style was annoying me so I pixelized most of the new art.

Cool death screen that took me too long. Still not perfect but whatever.

Silly fella 🧙🏻‍♂️

Some portal effects + being able to view the destination. Eventually I'll have a tracker UI but a nice quick view is also cool.