Working on more locations today for my game #RoadToNowhere. Taking a unique digitized sprite approach to my game which is rewarding. Thanks to #powerquest and #unity I'm able to finally achieve a game that fulfills my vision.
Next up
Road To Nowhere 1.0.3 Demo Released
Working on a new scene for my little free indie point-n-click "Road To Nowhere" that uses digitized sprites (not FMV per se - though there are some FMV cut-scenes).
Road to Nowhere nominated as a Finalist at the "New Zealand Games Festival 2021"
Road to Nowhere "Early Access" Builds Available
Completed one of the more complex acts logic wise in my game "Road To Nowhere". Took a little longer than normal due to discovering a Unity engine bug, but I found a workaround after several weeks of debugging. #pointandclick #indiegamedev #screenshot
Working on a close up animation of opening a sliding door for my free adventure game "Road To Nowhere". Here is an image of behind the scenes and a capture of one the frames on the first pass render. #indiegamedev #greenscreen #visualfx
A new playable teaser is up for "Road to Nowhere" on the store front at https://gamejolt.com/games/roadtonowhere/444104
Go check it out, and give me feedback :)
Composer Aaron "MisterMyr" Joins the "Road to Nowhere" Team
Road to Nowhere "Early Access" 0.3.4 Available
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