
Next up
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Hey! Here's a glimpse at a WIP track for Slide, Animal Race. it's a deep canyon settled in a rocky desert. I hope you'll like it!
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
Yay!
Welcome on Slide, Animal Race! I'm finally on GameJolt :) Here's a little demo of the game to celebrate. I hope you'll like it.
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
Some news on my devlog about polishing the game and an upcoming demo:











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