Next up
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)
Working on new animals for "Slide, Animal Race": a cute raccoon and a wild eagle! Ideally I would like to add tons of them, but... it takes some time! I hope you'll like them!
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!
I added waves and foam to the ocean 🌊🌊🌊
I used vertex displacement and multiple layers of textures & masks to avoid obvious repetitions. Still work in progress, but it's starting to get interesting. The render stack was quite complex to setup however !
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Hey! Here's a glimpse at a WIP track for Slide, Animal Race. it's a deep canyon settled in a rocky desert. I hope you'll like it!
Some news on my devlog about polishing the game and an upcoming demo:
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
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