Game
FNAF: AFTERMATH - ACT 1

3 months ago

Working on some Quality of Life stuff, and some other Gameplay changes for Act 2.
What else would y'all want to see implemented?


GRAPHICS & PERFORMANCE
there's now a Slider for Screen Percentage instead of 'Quality Modes' This will also save to your Save Game, so you won't have to adjust the setting each time.

I've also added in Multiple settings for Anti-Aliasing: None, TAA, and MSAA 2x, 4x and 8x. You can also adjust the Quality for Anti-Aliasing in 'Advanced Graphics Settings'

Nanite & Virtual Shadow Maps have been disabled.
In editor, this has resulted in ~6% better performance.

GAMEPLAY
When certain animatronics leave your office, your screen will now flicker (black) to hide them 'teleporting'

Chica now has multiple 'Attack' Animations & positions, and i made her collision box ~25% smaller, so you'll need to be more precise when using your Strobe Light.

When animatronics jumpscare you, their models will be forced at their highest quality. All other animatronics will un-load to trade off the performance.
Animatronic jumpscare models will also be unloaded until the jumpscare gets triggered.

Lowered Animatronic footstep volume, and Increased Computer Static Volume, to make leaving cams on the entire night less viable.

Lowered Computer Camera Quality. The cams will be slightly darker, But, this resulted in somewhat better performance
(in-editor) from 90FPS to 120FPS

Added a Power Outage under certain conditions.

Lowered Music & Ambience volume all-round.

Lowered Player Footstep Volume by 10%



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Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.

Monday, 11AM CST!

New update uploading. Made some Lighting, and Player Direction Improvements to the Forest Section, And some minor Performance improvements all around. (Sorry about Game jolts image compression lol) Uncompressed Shots: https://imgur.com/a/wDuTPOt

Passed 100 Downloads.

Thank y'all for supporting it!

Diner Update 2 - 120 Interactions, Building finished besides the Kitchen

TOMORROW 11:00AM CST - AFTERMATH ACT 2

Night 3 • "We are gathered here today In memory of Max Anderson,"

Happy new year! 2024 Was a pretty great year, hopefully 2025 is as well! (Here's a Unused Teaser for Act 1, Made January 17th 2024)

N3 • The Hospital (W.I.P)

Act 2's Night 3 + 4 are coming soon.. Likely Q1 2025... In the meantime, check out the Act 2 Demo if you haven't already!