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The Desolate Hope: Codename Galaxy
1 year ago

Working on stuff i can share without spoilers.

Lun Infinus entrance cutscene working in clickteam.
This will play every time you load your save file (can be skipped ofc).

Pretty basic but it's ok for now.


I still don't know if i should make exploring the station a point-and-click first person section or do the same as it was in the original game.



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Spended the whole day reworking some stuff. I was initially going for a 1080p resolution. Dumb decision, this is basically my first clickteam game and i shouldn't go that high. Changing it to 900p and also remaking some graphics for the occasion.

And as the years go by...

The Desolate Hope: Codename Galaxy's April 2025 devlog (windmill model by @MrMcCowLicks , textured and edited by me)

The results are in, here is the character reveal!

This summer. Play the prototype at https://bluesharkslime.itch.io/sillyjesus (DO NOT PLAY THE WEB VERSION)

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Happy Halloween!🎃🪵🐦‍⬛

The Desolate Hope: Codename Galaxy's June 2025 "devlog" (GameJolt's images are kinda low quality, full text in article)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The Desolate Hope: Codename Galaxy's July 2025 devlog