Working on the map redesign for the Fazbear Nightmare MI A7 Update
Here's a Wip with some of the new areas
https://youtu.be/aP8eiADI6Pg
Next up
well shit
Some of the Midnight VR WIP screenshots! Hope to have a build up for testing VERY soon, all that's left is fixing the AI everything else is done To play this you will need a PC HMD with motion controls, I also am looking at a Quest port but no gurentees
A text from a friend asking you to come over in the middle of the night. A body in the kitchen. Weird puzzles all over the house. Where the hell is Mike? Mikes Not Home will be the first "Velsina Mini" More info to come https://gamejolt.com/games/MNH/403991
Midnight VR is in active development alongside Alpha 7. I've been working on a toolkit to more easily make everything work in Roomscale :) also hopefully Co-op!! (current character is a bit short but fixing that)
Alpha 7's stretch goals are coming along really well!!!
One of the common peices of feedback I've recived is the game's instructuions arent clear. to help adress this and allow me to revamp more of FNaF 1 I'm working on a tutorial chapter set in Fredbears Inspired by FNaF 4 minigames (Here's an early version)
Anyone who's played the "Final Nightmare" story build knows that FNaF 3 was missing somthing. Introducing the new PRONE VENTS!!! Now in development Crawl atround to your hearts content but becareful you're never really sure if you're alone
More Alpha 7 Details, Here's what's currently working
Redesigning the location to better help the gameplay flow and add new areas :) Next release should really shake things up and give you something special
Power systems have been improved Clock added to the office Foxy is alive Just some of the changes coming to Alpha 7
0 comments